mardi 29 septembre 2020

TLA_DEBUG_STACK_LEAK

Wild guess, but with some heavy textures loaded, the GPU ends up delivering less frames per second - mainly on our case, where the "VRAM" is shared from the CPU main RAM. So the CPU would have more time to act, avoiding triggering the TLA. About the OneDrive links, they are working now (all of them). I'm downloading them and I will give them a look.

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